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Knight > Game Guide > Introduction > Synopsis
Introduction

Synopsis

The World of Carnac

When the two blue moons appear from the crimson sunset, the spirits of the dead soldiers arise from the crevice of the earth. The Monsters that have successfully fled from hell, endless wars and lies. The day when the green fog of Minark forest clears away will be the day when the hidden door of secret will open.



Tears in Adonis

The time when red rain began to fall from the gray sky is when Cypher's - who was exiled out of the heaven- mad slaughter began. The Gods did not answer the prayers of the people longing to be saved from the madness. The gruesome battle for survival lasted for 7 years, soaking the rivers and the oceans with the warrior's blood. Thus, the endless array of war stories became a song of mothers and was passed on to their children.



Curse of Cypher

The Piana knights of the six kingdoms chased Cypher to the end of the continent. Caught in his own devilish magic, Cypher was bleeding black blood. The knights surrounded Cypher and cast the forbidden magic said to destroy even God himself. A few moments later, with Cypher's screaming curse of anyone who has persecuted me will be cursed with the black blood, enormous whirlpool of radiance covered the earth. When the sky recovered its blue color, there was nothing left. The Piana knights have disappeared into the other end of the world with Cypher, the lord of destruction. Time passed by and the knights who have started a new life in the land of El Morad gave birth to children carrying the black blood of Cypher. Some children were thrown into the wilderness and some Children had to live in the dark and damp sewers of the city to hide from the eyes of the public. People called these cursed children Tuareks.



Riding Knight
The Forever War

People slaughtered these Tuareks to protect themselves from the evil energy coming from their bodies. The surviving Tuareks escaped out of El Morad and built the nation of Karus in the ice filled land over the mountain of Iskanz. The two nations were at war for 200 years ever since. These two nations were at war, not to acquire each other's territory, but for their own survival. The player has to select one of these two nations and guide its nation to victory.